Conveyor

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Conveyors move items over a distance at a given speed, with the length of each item considered to avoid them overlapping.

Concepts

To start using a conveyor you need to consider the length of the conveyor (set in whatever units you like, typically metres) and its speed (units/second). The length is fixed during a run, speed can be changed as with most other conveyor properties. These are set using attribute references.

In addition, the length of items is important for a Conveyor. This can be set for an item class in the Item Class edit context menu, or per item in code using s.ItemLength.

It is important to remember that Planimate models are a schematic and with the Conveyor in particular, you need to manage the layout and icon sizes / scaling carefully if you need to display the conveyor and items to scale.