Hover highlighting of paint buttons: Difference between revisions

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<font face="MS Sans Serif">Buttons can highlight to a user created state. This is achieved by adding a state to a button which has the "Hover State" state option enabled. Obviously you want the button to look different in this state (highlighted text, background colour, bold etc)
Buttons can highlight to a user created state. This is achieved by adding a state to a button which has the "Hover State" state option enabled. Obviously you want the button to look different in this state (highlighted text, background colour, bold etc)
 


Whenever the mouse hovers over the button, it will switch to that state. It will switch back to the attribute state (or state 1 if the model is not running) when the mouse leaves the button region.
Whenever the mouse hovers over the button, it will switch to that state. It will switch back to the attribute state (or state 1 if the model is not running) when the mouse leaves the button region.


State 1 should not be a hover state, and only one state should have the option turned on.
State 1 should not be a hover state, and only one state should have the option turned on.


Making the hover state hidden is not supported.


Making the hover state hidden is not supported.  
A given paint button state can have hover detection disabled using the "No Hover In This State" option. States with this option set will not sense mouse overs.


Hover testing is disabled in Paint Mode otherwise editing paint objects would be very awkward.
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A given paint button state can have hover detection disabled using the "No Hover In This State" option. States with this option set will not sense mouse overs.


<font size="2">idkbase note 3</font>


Hover testing is disabled in Paint Mode otherwise editing paint objects would be very awkward.<br /> </font>
[[Category:Paint]]
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[[Category:Paint/Button]]
[[Category:Fact]]
<font size="2">idkbase note 3</font>

Latest revision as of 15:31, 12 January 2008

Buttons can highlight to a user created state. This is achieved by adding a state to a button which has the "Hover State" state option enabled. Obviously you want the button to look different in this state (highlighted text, background colour, bold etc)

Whenever the mouse hovers over the button, it will switch to that state. It will switch back to the attribute state (or state 1 if the model is not running) when the mouse leaves the button region.

State 1 should not be a hover state, and only one state should have the option turned on.

Making the hover state hidden is not supported.

A given paint button state can have hover detection disabled using the "No Hover In This State" option. States with this option set will not sense mouse overs.

Hover testing is disabled in Paint Mode otherwise editing paint objects would be very awkward.



idkbase note 3