Tileset Download
Downloading a tileset for a model can be done using a tool called Mobile Atlas Creator. This tool allows you to highlight a section of the world and download all the map tiles in that region with a specified set of zoom levels.
The instructions below relate to MOBAC version 1.9 which can be downloaded here.
Creating a tileset
Create a new atlas using the OSMTracker Tile Storage format.
A useful default map source is OpenStreetMap Mapnik
- Position the map by right click & dragging to the area you are interested in. Scroll wheel to zoom in & out.
- At the lowest level of zoom you want left click and drag to select the area you want included in your maps.
- Tick the zoom levels you are interested in for your model (0 is a single whole world tile, 16 is ~300m square for each tile)
- Click the "Add Selection" button in the Atlas Content area
- Click the "Create Atlas" button to start the tile download.
When it is finished there will be a directory tree created something like
Atlas Name_Date/Time - LAYERNAME - 10 - 926 - 927 - 11 - 12
Copy the LAYERNAME directory to the same directory as your MDL file.
Adding a custom map source
In the MOBAC executable directory you will see a directory called mapsources.
Create a new text file called custommap.xml with the following content
<?xml version="1.0" encoding="UTF-8"?> <customMapSource> <name>Custom Map Source</name> <minZoom>0</minZoom> <maxZoom>18</maxZoom> <tileType>png</tileType> <url>http://<SERVER>/<PATH>/{$z}/{$x}/{$y}.png</url> <tileUpdate>None</tileUpdate> <backgroundColor>#FF0000</backgroundColor> <ignoreErrors>false</ignoreErrors> <serverParts></serverParts> </customMapSource>
Set <SERVER> & <PATH> as appropriate for your custom source.
Restart MOBAC and your new map source will be available for selection.