Dispatcher Options

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The Following options are available - some only in specific modes:

Show Overflow
This option displays the overflow box when the number of items in the dispatcher exceeds the screen display length. The box displays the number of extra items not visible. The full occupancy value of a dispatcher is thus the sum of this overflow figure, and the number of visible items. If this Option is not selected, the number of Non-Visible items is not displayed.

Show BC/message icon during run
You can choose to have the little icons in the bottom left of the Message and Broadcast Dispatchers display during a run.

Dont Copy Back Message Item
For <Send Message> and <Send Directed Message> Dispatchers. When this is selected, the attributes/carried items of a destroyed message item are NOT copied back to the original item when it leaves the dispatcher.

Wait for items to exit
This option is for <Send Scoped Broadcast> dispatchers only. Turned on, the item sending the broadcast waits in the dispatcher until all broadcast items enter an exit. Normally, the item waits at the dispatcher only until the initial thread from each broadcast entry completes (items reach a point of capacity).

Enable Edit Command Table
To enable the dynamic object mode with a <Restart Engine/Continue> Dispatcher, this mode causes an option called Table, to appear in the Object Edit Menu. Here you can make a reference to a table that will be used for the generation and manipulation of Objects. The instruction in this table are read and carried out upon restarting after the Model Run has stopped.


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