Portal Attribute View Options Choices

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The following options are available for Portal Attribute and Cell Views:

Don't Show Names

Suppresses the display of the Attribute’s name in the View. Enables more compact displays.


In Place Edit

Enables a View to be edited by a Model User. Model Developers always have access to edit an Attribute’s value via a View.


Show Dial From a View you can choose to display a Dial for that view. Refer to Dials for more information.


Transparent to Clicks Renders the View Transparent to Mouse Clicks. This applies to Model Users - Model Developers always have access to edit an Attribute View.


Broadcast to View's Scope When the View’s value is edited, a Broadcast may be transmitted. Normally the Scope of the Broadcast is from the Portal at which the Attribute is defined. With this option, you can have the scope limited to the Subsystem panel on which the View is displayed, (or the Portal that is the owner of the View-Panel in which the View has been placed). This can assist to contain the scope of the responses to that Broadcast.


Can Edit When Events Pending

When paused, if any current time events are pending AND the system is in InterDyne mode (or the model is being used by someone with a Model User licence), then attribute views and buttons will not respond to user interaction UNLESS their new option "Can Send When Events Pending" (for buttons); or "Can Edit When Events Pending" (for attribute views) are on.

This builds on the premise that a model does not normally pause until all zero time events have been processed, but can be forced to pause using a "Pausable 0 Delay" - in which case new broadcasts and attribute changes could impact badly on an incomplete process.

By default, the platform now blocks these broadcasts/changes, for safety, but these options above allow the new behaviour to be overridden at which point the modeller takes the risk for ensuring integrity.


Can Edit During Simulation

Enables Attribute and Cell Views to be clicked upon and edited while a model is running (as opposed to Paused). The Engine Option "Mouse Clicks While Running" must be on for this to work.




idkbase note 10095