Controlling Visibility of Views and Paint objects: Difference between revisions

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<font face="Arial">Views and Paint Object have their visibility controlled by a condition.
Views and Paint Object have their visibility controlled by a condition.
 
The "Always true case" of "1 = 1" is used by default when no control is required and should be used if disabling an existing control condition, to ensure the significant memory used by the condition object is released. Whilst using "2 = 2" would yield the same result in the run, it means Planimate wont purge the condition object. wasting resources.
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(Old models which used an attribute only are translated to a "not equal to zero" test so they should be compatible)<br /><br />'''<font face="Arial">To remove view control:</font>'''<font face="Arial">




The "Always true case" of "1 = 1" is used by default when no control is required and should be used if disabling an existing control condition, to ensure the significant memory used by the condition object is released. Whilst using "2 = 2" would yield the same result in the run, it means Planimate wont purge the condition object and it uses memory for<br /> no reason.<font face="MS Sans Serif"><br /> </font></font></font>
<font size="2">idkbase note 93</font>
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[[Category:Paint]]
[[Category:Paint]]
[[Category:Graphics]]
[[Category:Graphics]]
[[Category:Interaction (User)]]
[[Category:Interaction (User)]]
[[Category:View/View (Stat)]]
[[Category:View]]
[[Category:Memory]]
<font size="2">idkbase note 93</font>

Latest revision as of 20:49, 12 January 2008

Views and Paint Object have their visibility controlled by a condition.

The "Always true case" of "1 = 1" is used by default when no control is required and should be used if disabling an existing control condition, to ensure the significant memory used by the condition object is released. Whilst using "2 = 2" would yield the same result in the run, it means Planimate wont purge the condition object. wasting resources.




idkbase note 93