Transparent Bitmaps (BMP): Difference between revisions
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When Planimate loads a bitmap (BMP) into an icon, it generates a transparency mask for the icon by treating all pixels with R,G and B values of 188 (0xBC hex) as transparent. | |||
If a bitmap name ends with #, Planimate wont generate a mask for the bitmap and it will be all opaque. This might be desirable for digital photos with a lot of light grey shades in them. | |||
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<font size="2">idkbase note 200</font> | |||
[[Category:Graphics]] | [[Category:Graphics]] | ||
[[Category: | [[Category:Object]] | ||
[[Category:Item]] | |||
[[Category:Presentation]] |
Latest revision as of 20:02, 13 January 2008
When Planimate loads a bitmap (BMP) into an icon, it generates a transparency mask for the icon by treating all pixels with R,G and B values of 188 (0xBC hex) as transparent.
If a bitmap name ends with #, Planimate wont generate a mask for the bitmap and it will be all opaque. This might be desirable for digital photos with a lot of light grey shades in them.
idkbase note 200