Select Type of Item Behaviour

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Item or Agent Behaviour

Agents are special types of items that interact with some objects in a different way to standard items. Agents play a role as transporter of other items. An agent can pick-up one or more items at a location, and then move them to another location and drop them in the new location.
Agent Pick-up and Agent Drop-off Objects provide the means for agents to transport standard items. They enable an Agent to pick up one or more items and move them, as a group, to a different part of the model. The items can then be released, either as a batch or individually. An agent can be delayed using objects that can have a time delay specified. This is useful for modelling transport times with the agent as the carrier.


During a run, agents are created at Entry objects, just like items.
Normal items can enter any object at any time (if the object is not busy or at its capacity). Agents cannot enter Pick-up Objects until they are required, so if their path leads to a Pick-up Object which is not ready for an agent, the agent must wait for the call.


Standard Items can also be turned into Agents and back again by pasing through a change object during a model run.


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